How to create tinted glass with Corona renderer?
Tinted glass material in Corona.
The first step is to create a regular glass. To achieve this, simply set the Reflection and Refraction parameters to 1.0.
Absorption Color - This is the color that will tint the glass. The transparency of the material will also change throughout the object depending on the color saturation. The more saturated the color, the less transparent the material. It doesn't matter how thick the glass is or how big the object is for this parameter.
Distance - This parameter controls how deeply light passes through the object before it is absorbed, which affects the depth of tinting. This means that the object's transparency will vary depending on its thickness and size. If the object is thicker than the Absorption Distance value, the glass will be darker and denser.
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